BUEarth was a team of 15 people using the Microsoft Hololens 2 to help develop an augmented reality HUD for the next generation of spacesuit. We developed the HUD as a part of the NASA SUITS challenge, more information can be found here.
I was the lead developer on the project, and handled communication with the art and design teams, as well as making and adhering to deadlines. In addition, I still actively write new features for the application.
The application was developed with the Unity engine, and uses the Mixed Reality Toolkit (MRTK) to interface with the Hololens 2. Features I have developed include streaming astronaut vitals data in JSON format from a server and displaying it live, and detecting the astronaut's head turning to display specific information. The project is still in development, and features such as navigation are planned.