Deep Space Escape is a Virtual Reality escape room game developed for the HTC Vive using Unity. The game was shown at FUSE 2019, where over 5000 people attended and saw the game.
I worked as a programmer for the project, specifically on the puzzle implementation and the gravity gun. I worked with a team of 11 people to make the game from scratch to finished in 5 months.

If you would like a build to look at, please contact me at dgguzman@mail.bradley.edu, or the Contact page.
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